Covers the entire robot design process, discussing robots and games in general, design priorities and decisions, and design principles and techniques

Covers a range of mechanical design principles and techniques


  • Mechanism Galleries, workshop presentations
  • White Papers, image galleries, discussion boards
  • Subversion (free, high-quality version control system)
  • SDP/SI
  • McMaster-Carr
  • Boston Gear
  • Use BostSpec 2 to search for gears (need to create a free account)
  • Canadian Bearings (find a local store)
  • Metal Supermarkets (find a local store)


Some ideas of things to look for:

  • Simple solutions to complex problems
  • Disassembly
  • Multifunctionality
  • Theoretical calculations required
  • Physical principles
  • Why a certain method of power transmission was used
  • Chain design
  • Why a certain material was used
  • Why a certain type of component was used
  • Why a certain type of structure was used
  • Design tradeoffs (usually weight and something else)
  • Why pneumatics used instead of motors, or vice versa
  • BONUS: Design leftovers

Sample Mechanisms

Other Resources